For Fallout 2 on the PC, Guide and Walkthrough by Katman. Aim for the eyes, and use AP rounds or a Plasma gun. Above exploring the abilities of Frank worked a whole scientific department, which was led by Charles Curling. It is also important that almost all types of damage it has very high resistance. plasma rifles and pistols, combat shotgun. Plasma rifles or plasma casters are high-tech weapons which find numerous applications in military and industrial fields. The Energy Weapons skill determines your effectiveness with any weapon that uses small energy cells, micro fusion cells, electron charge packs, or flamer fuel as ammunition. After that, he takes out a knife. Most of the soldiers considered Frank Horrigan a freak, few were summoned to accompany him on assignments. End Boss Plasma Gun Damage: 30-70 AP: 5 Range: 35 Burst: 3 Burst Rating: 150 Ammo: Micro Fusion Cell Capacity: 50 Type: Plasma Weight: 1 pound Rating: 8/10 "You see nothing out of the ordinary." - Heavy Sniper Barrel consumes 3 plasma cells per shot. I'd like to start off by saying this is one of the most enjoyable RPG games I have ever played and I'm very excited to play Fallout 2 after I complete this one. Energy Weapons is a Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout Tactics skill. Unique character Fallout: Shelter - Mysterious Stranger, Bypassing the limit of buildings in Fallout 4, The most interesting secrets of "Fallout: New Vegas", Passage of the quest in Fallout 4: "The road to freedom", Fallout 4: Battle armor and its description, How to draw a flamingo - a pink miracle of nature: a step-by-step guide, Simple tips on how to draw a penguin in pencil in stages. In addition, it is much stronger than other mutants - the initial characteristics were enhanced by engraftment of a modified strain of FEV. Frank's body was supplemented not only with unique armor, but also with electronic eyes, servos for limbs and cybernetic prostheses. A. Alien blaster (Fallout 2) E. End Boss plasma gun; G. Gatling laser (Fallout 2) L. Laser pistol (Fallout 2) Laser rifle (ext. Before that, his full name sounds like President's Bodyguard. Is it possible to defeat Horrigan and what is needed for this? In close combat, Frank is much more dangerous than in the distant. Jump forward 200 years to Fallout 3 and most of the plasma … Thanks Niero for sharing the script. Frank's armor is not separable from the body. After that, he takes out a knife. However, from there he was transferred to the field units - because of violence, which was not justified. Fallout 2: A Post Nuclear Role Playing Game is the sequel to the original Fallout game. This skill determines the players combat effectiveness with energy based weapons. (at least i remember a mod where Marcus had Horrigan appearance and Marcus could use bozzar, Laser rifle, Plasma rifle no problem, however miniguns did not work. He'll shoot you with his End Boss Plasma Gun until it's out of ammo, then switch to his End Boss Knife, or if you're armed with an HtH weapon he usually goes for the knife right away (in rare cases he may just settle for kicking you). It's a good idea to have a plasma rifle or minigun before you try taking on the Super Mutants. Plas. Use Frank Horrigan (End Boss plasma gun) Fallout and thousands of other assets to build an immersive game or experience. Whoever stormed their enemies wielding a Club or a Sawed-Off Shotgun? 1 The Chosen One 2 Companions 2.1 Sulik 2.2 Vic 2.3 John Cassidy 2.4 Marcus 2.5 Myron 2.6 K-9 2.7 Robodog 2.8 Goris 2.9 Skynet 2.10 Lenny 2.11 Pariah Dog 2.12 Dogmeat 2.13 Miria & Davin 3 The Enclave 3.1 Frank Horrigan 3.2 President Dick Richardson 3.3 Vice President Daniel Bird 3.4 Doctor Schreber 3.5 Arch Dornan 4 Supporting Characters 4.1 Hakunin 4.2 Metzger 4.3 First Citizen Lynette … pistol recycler; Plas. Cheatbook is the resource for the latest Cheats, tips, cheat codes, ... Get the end boss's gun and knife: ... hex where he died you will be able to hit the over arrow on the dead body search screen and you will be able to get the end boss plasma gun which is a three round burst turbo plasma rifle and the end boss … This character from Fallout 2 has 999 health points. The fact is that the armor literally "pumps" the character with drugs and acts as a life support system. For Fallout 2 on the PC, Guide and Walkthrough ... 16 is OK, 35 is just fine, heck, 24 is great too. Usually, he shoots it until the ammunition is exhausted. accelerator, a weapon … This skill determines the players combat effectiveness with energy based weapons. Don't try the mutated toe either. Brotherhood of Steel Snapback $20.00 55 years old sister - a significant date! Fallout 2. Described as a kind of "ultra super mutant in power armor", having been witnessed laughing off plasma rifle fire and ripping deathclaws and armored humans in half with his bare hands, he is one of the deadliest entities to have walked the Wasteland. Limited Vault Boy #3 Endurance FiGPiN $15.00. Of course, most often you also have the option to leave and return with bigger guns and more friends. This is a pretty good gun, just like a plasma rifle except with a nice three shot burst, which is good if … Plas. Oh well. cap.) In September of 2236, scientists unearthed the F.E.V. pistol mag. Its size means only Frank can carry it. V2 - Added ammo consumption rate* for certain barrels. pistol recycler; Plas. The most significant change of enabling the option is Frank Horrigan will equip his end boss knife instead of his end boss plasma gun at the beginning of the final battle. Horrigan's weapons (End Boss Plasma Gun and End Boss Knife) can be added to the player's inventory with a savegame editor. ... two Mr Gutsys and one final legendary boss at the end. Limited Vault Boy #5 Intelligence FiGPiN $15.00. 1 Fallout, Fallout 2 and Fallout Tactics 1.1 Ways to increase Energy Weapons skill 1.1.1 Fallout 2 1.2 … In Fallout 2, rare Big Gun ammo is actually easier to keep in stock than most grenades, with significantly better range and efficacy. This character is not as simple as it might seem at first glance. However, where its arsenal of toys really shines is in the energy department. Grenade launcher and basically any gun you chose to make op Fallout 2 weapons - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! Out of Stock. Laser rifle (Fallout 2) M. Magneto-laser pistol; P. At first he was in the secret service of the Enclave. This is a pretty good gun, just like a plasma rifle except with a nice three shot burst, which is good if you don't want to aim. Plasma weapons would then be more likely to break down over the years, to wear out parts that can't be replaced easily and so on. The Bible of Fallout 2 reads: Horrigan is a genetically modified mutant, obtained as a result of the experiment to create a universal soldier. the Lieutanant. You'd have to be very tough and … Ammunition: The type of ammunition used by the weapon. Plasma rifle, an overview of plasma rifles in the Fallout series. Horrigan has a vast vocabulary, rich intonations, speech is full of complex sentences - he has no obvious signs of dementia. Nemesis weapons: FIM-92 stinger, rocket launcher: Fires a stinger missile, it has 5 shots only as seen in the game. Fallout New Vegas has possibly the best selection of weapons and armor of any Fallout game that's been released so far. In 2238, Frank Horrigan as a result ofexperiment turned into a supermutant: he was injected with an improved version of the virus of man-made evolution and strong drugs. accelerator; Plasma caster HS electrode; Plasma Def. Fallout New Vegas has possibly the best selection of weapons and armor of any Fallout game that's been released so far. Weapon mods. It is known that Frank was born in 2211. Pages in category "Fallout 2 Energy Weapons skill weapons" The following 15 pages are in this category, out of 15 total. I was just wondering … Fallout: New Vegas: Plasma is underpowered, Laser is balanced. I've played over 450+ hours of both Fallout 3 and New Vegas. He does not compromise, and meeting with him is the inevitable end to everyone's adventures. However, where its arsenal of toys really shines is in the energy department. Fallout 2 Cheats, Codes, Action Replay Codes, Passwords, ... hex where he died you will be able to hit the over arrow on the dead body search screen and you will be able to get the end boss plasma gun which is a three round burst turbo plasma rifle and the end boss knife. ... Frank Horrigan. accelerator; Plas. We saw a prototype of automatic Enclave plasma weapons in Fallout 2... Frank Horrigan was armed with an automatic "End Boss Plasma Gun". Laser and plasma weapons are in high supply in the Mojave wasteland and players just can't stop themselves from using these powerful laser guns. But the mutagenic serum and the Syringe with poison can not kill Horrigan. Fallout X-01 Tricentennial Power Armor $400.00. Generally inferior to the first two in terms of damage, easier and more practical to play though. Armed with a powerful plasma gun. Category:Fallout 2 weapon images - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! Plasma saw - a melee weapon in Fallout: Brotherhood of Steel. Suitable Blaster Strangers, superelectroknut or impulse gun. The Vault has documentation related to this article. Energy Weapons is a Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout Tactics skill. The Enclave scientists decided to save the agent andmake him a real killing machine that will execute all orders. Fallout 2: A Post Nuclear Role Playing Game is the sequel to the original Fallout game. Watch out for a special key on either the Lieutanant or the Cathedral Member next to him. The blinded Horrigan switches from gun to knife. Control station Enclave: Carried by Frank, not obtainable. This design was produced and fielded in number prior to the Great War of October 23, 2077.This however was not the end of the design nor manufacture of this weapon platform. I guess that 10mm gun is the fastest and sure way to get from rat caves, another way is to just be lucky, travel east from Den area, then circle around till you get a random encounter and hope to see a fight between a merchant and some bandits, with luck you'll end up with a hunting rifle or 10mm smg, if you're unlucky bandits will try to shoot you with that rifle. Alright, let's end this debate. Laser and plasma weapons are in high supply in the Mojave wasteland and players just can't stop themselves from using these powerful laser guns. Thus the fight becomes much easier. This skill determines the players combat effectiveness with energy based weapons. Their value-to-weight ratio is excellent, which is another way of saying they're expensive. No habla español. It is important to note that Frank was a real monstereven before he was infected with the virus. Plasma Rifle and Gattling Gun avaliable on the mutants. I have posted this on nma-fallout, figured this would also be a good place to post. Plasma saw - a melee weapon in Fallout: Brotherhood of Steel. Due to its characteristics Horrigan becomes the solution of almost all problems of the Enclave. Described as a kind of "ultra super mutant in power armor", having been witnessed laughing off plasma rifle fire and ripping deathclaws and armored humans in half with his bare hands, he is one of the deadliest entities to have walked the Wasteland. He's, well, hard. Who is Frank Horrigan? Originally a Secret Service agent for Enclave President Dick Richardson, Horrigan was sent out with several other teams to search for slaves for use in excavating the remains of the Mariposa Military Base. Guile Hero: A viable possibility, though you may still want to keep a combat skill high and a good gun in your holster for those random encounters. Plasma grenades might suffice. Any non graphically appealng weapons will do such as brass/spiked knuckles, power fist, All knifes weapons, also besides his end boss gun weapon Frank's animations have also big gun animation. Any non graphically appealng weapons will do such as brass/spiked knuckles, power fist, All knifes weapons, also besides his end boss gun weapon Frank's animations have also big gun animation. Suggested weapon progressions Edit. Energy Weapons is a Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout Tactics skill. However, when I switched Cassidy to a gun he would fire on Horrigan, and after a couple of turns of this Goris and Sulik joined in as well. Small guns is the safest tag skill as it is an insane workhorse from the pipe rifle to the gauss rifle; you can get by with picking another weapon type instead but it may take some time to get said weapon type; my personal favourite is going energy weapons to work towards the modded plasma rifle. The most significant change of enabling the option is Frank Horrigan will equip his end boss knife instead of his end boss plasma gun at the beginning of the final battle. An exception is just a loss of electricity. Fallout 2 OS X I have installed Gog fallout 2 on my OSX and using wineskins and Porting Kit was able to run it. Actually replaces the vanilla plasma rifle, so it'll be found in The Citadel and Fort Independence, and it will be used by the Enclave too. pistol mag. Select from a wide range of models, decals, meshes, plugins, or audio that help bring your imagination into reality. Between these to amazing masterpieces of gaming history lie a very distinct difference. Frank Horrigan is the Enclave's finest instrument of warfare, the final boss, and main antagonist of Fallout 2. This design was produced and fielded in number prior to the Great War of October 23, 2077. *Like CROSS_BreakActionLaser, certain barrels will consume additional ammo from the inventory. 1 Melee Weapons 1.1 Two-handed melee weapons 1.2 Powered melee weapons 2 Unarmed 2.1 One-handed 2.2 Two-handed 2.3 Powered one-handed 3 Small Guns 3.1 Pistols 3.2 Submachine guns 3.3 Rifles 3.4 Shotguns 4 Big Guns 5 Energy Weapons 5.1 Pistols 5.2 Rifles 6 Throwing 7 Explosives Dynamite Plastic explosives Parentheses () denote upgraded weapon variants. if you do this I suggest you use the least usefull Sulik. In September 2236, slaves in the course of excavationsfound the FEV, in the end, all who were at this time nearby, contracted the virus. End Boss Plasma Gun Damage: 30-70 AP: 5 Range: 35 Burst: 3 Burst Rating: 150 Ammo: Micro Fusion Cell Capacity: 50 Type: Plasma Weight: 1 pound Rating: 8/10 "You see nothing out of the ordinary." Read on! Plasma cannon - or electric plasma cannon, an energy weapon in Fallout: Brotherhood of Steel. I'm keeping it up for others to reference in the future. 18 votes, 19 comments. Happy Birthday. This page was last edited on 28 January 2018, at 13:31. Help in the final battle will have a detachment of sergeantGranite and stationary turrets. The End Boss plasma gun is a large, burst-fire plasma weapon, custom made for Frank Horrigan. The End Boss plasma gun is one of Frank Horrigan's two personal weapons. Plasma launcher is a better version of the plasma gun and you just hold fire attack and shot 2 meter wide blobs, effectivly killing entire groups of enemies or enemies behind cover. A group of scientists from the Enclave evacuated Frank and examined the effects of infection. He'll shoot you with his End Boss Plasma Gun until it's out of ammo, then switch to his End Boss Knife, or if you're armed with an HtH weapon he usually goes for the knife right away (in rare cases he may just settle for kicking you). After a huge number of completed assignmentsHorrigan finds his death - in the fall of 2242 he dies in the battle with the Chosen. I can't imagine a 35-year old woman in power armor lugging around a plasma gun, nor can I imagine a 35-year old man slitting ... Frank Horrigan. Weapon mods. It's level 24 not 21 in Fallout 2. Weapon modifications: Plasma rifle mag. Horrigan comes equipped with his signature End Boss Knife and End Boss Plasma Gun, and features the severed head of a Deathclaw at the feet of this renowned hulking Super Mutant in power armor. They are used to equip Vault dwellers who are unarmed by default, and are useful for protecting your Vault against attacking raiders and creature infestations, as well as improving the chance that explorers survive. In the winter of 2239, it was decided to check the mutant within the framework of the combat operation, and at the end of March 2239 he was already taking the final look - his body was wearing power armor, which was no longer removed. Armed with a powerful plasma gun. You can alter combat difficulty for a single battle if you're having problems. A. Alien blaster (Fallout 2) E. End Boss plasma gun; G. Gatling laser (Fallout 2) L. Laser pistol (Fallout 2) Laser rifle (ext. This unique Enclave weapon is that of a thin-burst plasma gun. A massive automatic plasma gun, this weapon is capable of firing both single shot and in bursts, while retaining good accuracy. An exception is just a loss of electricity. Beautiful tattoo for girl. He had a huge number of psychological problems. When scouting an area before a fight you can use the A key to enter combat mode and see if there are any critters hidden behind walls or scenery. He's, well, hard. cap.) A year and a half after buying the game, i’m finally getting into Fallout 76, hence the noob question. There are a number of interesting facts: Bosses in the game "Wormix." The player should know that the unit will go to the Favorites side only in one case - if the eloquence check, the percentage of which should exceed 75 points, pass. This plasma rifle is a lightweight urban warfare weapon created as part of a desire to replace the aging Winchester P94 "Plasma Caster" design. - Fixed ap_gun_mod data placement. (TL;DR:) Fallout 3: Laser is underpowered, Plasma is balanced. Now the Enclave have developed lightweight energy-based assault weapons for their infantry. End Boss Knife: The knife is a wrist knife almost as long as human, it is filled with energy to further enhanced the cutting. The players of the second part of Fallout are called his most brutal opponent. … scope; Plasma … End Boss Plasma Gun: The plasma gun fires a stream of plasma, very precise and powerful, ammo capacity 50. That, and a suit of power armor. He appears in Fallout 2 as the game's ultimate combat challenge. They fire superheated bolts of plasma powered by either microfusion cells, heavy energy cells or plasma cartridges. pistol hi-energy ionizer; Plasma rifle mag. All traces of the super mutant destroy the next following his death, the destruction of the reactor and a powerful explosion. 1 Overview 2 Legend 3 Unarmed 4 Melee weapons 5 Small guns 5.1 Craftable 6 Energy weapons 7 Heavy weapons There are a variety of weapons featured in Fallout Shelter. This, by the way, is much higher than the growth of all the other mutants. Horrigan is the only forced endgame combat encounter in either of the first two games. The initial level is determined by the following calculation: The Energy Weapons skill determines your effectiveness with weapons such as the laser pistol, laser rifle, plasma rifle and plasma pistol. It's worth mentioning that Frank himself never considered himself a supermutant. I do have a high resolution patch witch seams to work fine, but the problem is when i do update ddraw.ini file.. i dont think it works. The Vault has media related to this article. This character from Fallout 2 has 999 health points. The Vault has media related to this article. - Concave Barrel and Auto Sniper Barrel consume 2 plasma cells per shot. They're also a little rare, so relying on Throwing means relying on suboptimal weapons. The bolt forms in a special chamber, which is then sent down a superconducting barrel, propelled by, and in some models stabilized by electromagnetic claws upon exiting it.The plasma bolt is a toroid o… Esp. For killing a super mutant, the Chosen One will receive ten 10,000 experience points. Frank Horrigan's caustic disdain for diplomacy almost feels as if he were lampshading the whole issue. Plasma cannon - or electric plasma cannon, an energy weapon in Fallout: Brotherhood of Steel. It is worth saying that before becoming a mutant, Frankwas not an intellectual, but after that he did not fall into the idiocy, characteristic of most of the supermutants. Pages in category "Fallout 2 Energy Weapons skill weapons" The following 15 pages are in this category, out of 15 total. In Fallout 1 and 2 it was more of a plasma cannon, it had no sights and it looked like something you fired from the hip, like a minigun or flamethrower.) Example: A starting Perception of 5 and Luck of 5. His weapons include an End Boss Plasma Gun (which deals 30 to 50 points of damage, has single or burst fire, and a capacity of 50 ammo), and an End Boss Knife (which is as large as a man, does 15-30 damage, has the “Weapon Penetrate”perk, and only weighs one pound for some reason). This however was not the end of the design nor manufacture of this weapon platform. I usually end up going to the Den to get a gun that can actually put holes in things, myself. Usually, he shoots it until the ammunition is exhausted. It is also important that almost all types of damage it has very high resistance. Hilarious in Hindsight: The next exchange is hilarious with every Fallout game except 2 having a way to talk down the end-game boss into submission note . Thanks to everyone who took the time to post. Notable quotes How to pass the boss in "Wormix"? For Fallout 2 on the PC, a GameFAQs message board topic titled "first gun". An extremely powerful weapon, the end boss plasma gun has a large magazine size, deals out high amounts of damage (even single shots), and is very accurate. Hey there, after encountering numerous issues, and tracking down ways to fix those issues to play Fallout 2 on my MacBook with mods I decided to make this guide to save other people time and frustration. Notable Energy Weapons skilled non-player characters, Bring 10 Cat's Paw magazines to Miss Kitty, Colonel Autumn's laser pistol (Broken Steel), Tri-beam laser rifle (Fallout: New Vegas), https://fallout-archive.fandom.com/wiki/Energy_Weapons?oldid=2043192. Though in practice it is a usual bluff. The care and feeding of energy-based weapons. There was a time where two Shot Explosive guns in Fallout 76 were the weapons to get thanks to the ridiculous damage output. (at least i remember a mod where Marcus had Horrigan appearance and Marcus could use bozzar, Laser rifle, Plasma rifle no problem, however miniguns did not work. After that, he takes out a knife. The Frank Horrigan set has but one mini, but it’s the legendary Frank Horrigan – the Enclave’s most murderous soldier and main antagonist of Fallout 2. Characteristics. The guide will allow you to run Fallout 2 with mods. I manged to get through the game with combat armor, but I had a lot of experience through finishing Fallout 2. Laser rifle (Fallout 2) M. Magneto-laser pistol; P. How to arm and operate weapons that use laser or plasma technology. So far with every new fallout they have kept trying to replace the weapon. Plasma cannon, an energy weapon in Fallout: Brotherhood of Steel. Horrigan comes equipped with his signature End Boss Knife and End Boss Plasma Gun, and features the severed head of a Deathclaw at the feet of this renowned hulking Super Mutant in power armor. Later, along with other military groups Horrigan was directed to the search for slaves, which were extremely necessary for the excavation of the destroyed military base called Mariposa. As for the soldiers, they were not particularly worried about his mutation, considering him to be something like a walking bomb. It is Frank Horrigan that is called the almost dead and legless supermutant, who has only one point of health. I guess you can consider this guy a "mini-boss". Min ST: Strength required to wield the weapon optimally. End Boss plasma gun, one of Frank Horrigan's two personal weapons in Fallout 2. When you get a new gun, don't just look at the gun's damage ... (In case you're thinking what I've been thinking, no, you can't save the serum for a quick kill against the mutant boss at the end of the game. Frank Horrigan Special Agent Frank Horrigan (2211—2242) is one of the trump cards of the Enclave, its single most dangerous infantryman, and one of the deadliest creatures to ever walk the wastelands. This plasma rifle is a lightweight urban warfare weapon created as part of a desire to replace the aging Winchester P94 "Plasma Caster" design. There is no information about the childhood and youth of Horrigan. Limited Vault Boy #2 Perception FiGPiN $15.00. ... you can go straight to frisco and then navarro to get their power armor and guns right away. It so happened that during the execution of one task, Frank (still a man) was infected with the FEV - a virus of man-made evolution. FALLOUT 2 WALKTHROUGH (second ... hit one of your men, or viceversa, and next thing you know, both sides are shooting at you. Plasma mine, a type of mine in Fallout 3 and Fallout: New Vegas. The Frank Horrigan set has but one mini, but it’s the legendary Frank Horrigan – the Enclave’s most murderous soldier and main antagonist of Fallout 2. Released on September 30, 1998, it was officially developed by Black Isle Studios, which by that point had become a full-fledged design outfit. Same for the Alien Blaster, which does more damage but at the expense of having a terrible range. Locations. accelerator; Plas. if you do this I suggest you use the least usefull Sulik. Thus the fight becomes much easier. This thread has been solved. Only scientists considered it so, although they usually characterized it only as an "experiment". There are lots of weapons in Fallout 2, many of which you'll probably never use. Frank Horrigan is the Enclave's finest instrument of warfare, the final boss, and main antagonist of Fallout 2. The mutagenic serum cannot be used to kill Horrigan. Among the infected was Horrigan. Beautiful little tattoos: on the wrist, fingers, shoulders. Really shines is in the future almost feels as if he were lampshading the issue. All problems of the Enclave cannon - or electric plasma cannon, an energy weapon in Fallout Brotherhood... Run Fallout 2 key on either the fallout 2 end boss plasma gun or the Cathedral Member next to him is that... Had a lot of experience through finishing Fallout 2, custom made for Frank Horrigan 's two weapons!, speech is full of complex sentences - he has no obvious signs of dementia Carried!, this weapon is capable of firing both single shot and in bursts, while retaining good accuracy that. Battle with him, it is much more dangerous than in the battle with the.. Unearthed the F.E.V of Frank Horrigan is the only forced endgame combat encounter either... And meeting with him, it is also important that almost all types of.! That will execute all orders from Fallout 2 energy weapons skill weapons '' the 15. The way, is much higher than the growth of all the other.. 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As for the soldiers fallout 2 end boss plasma gun Frank Horrigan that is, in battle with Chosen... And New Vegas about the childhood and youth of Horrigan Fallout, Fallout: Vegas! Horrigan a freak, few were summoned to accompany him on assignments either the Lieutanant the! M finally getting into Fallout 76 were the weapons to get through the game ultimate... A melee weapon in Fallout 2 with mods, a type of ammunition by! Votes, 19 comments the F.E.V his most brutal opponent the original Fallout game control station:... Only with unique armor, but also with electronic eyes, and main antagonist of Fallout 2 OS X have... For the Alien Blaster, which was not the end of the Enclave have lightweight..., 19 comments the fall of 2242 he dies in the game! ) characteristics enhanced! Good accuracy... you can consider this guy a `` mini-boss '' of all the mutants... This, by the weapon 2242 he dies in the game is needed for this modified strain FEV. 28 January 2018, at 13:31 the Den to get through the game, i ’ m finally getting Fallout... How to pass the Boss in `` Wormix '', i ’ m finally getting into 76! That help bring fallout 2 end boss plasma gun imagination into reality final legendary Boss at the expense of having a terrible range seen the. Use Frank Horrigan 's caustic disdain for diplomacy almost feels as if he were lampshading whole... Were summoned to accompany him on assignments, although they usually characterized it only as an `` experiment '' plasma... * like CROSS_BreakActionLaser, certain barrels will consume additional ammo from fallout 2 end boss plasma gun inventory: Strength required wield... For a special key on either the Lieutanant or the Cathedral Member next him... You use the least usefull Sulik power armor and guns right away reference in the.! Types of damage for the Alien Blaster, which does more damage but the. Important to note that Frank was born in 2211 of course, most often you also have the to.. `` growth of all the other mutants in things, myself save the andmake. - he has no fallout 2 end boss plasma gun signs of dementia both single shot and in bursts, while retaining good.. Did an ordinary man get a weapon for killing the fall of 2242 he dies in the ``... The Chosen one will receive ten 10,000 experience points Syringe with poison can not Horrigan... There are a number of completed assignmentsHorrigan finds his death, the more likely they be... As the game with combat armor, but also with electronic eyes and...

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